Archive for Apple

07 Mar 2012

Announcements

3 Comments Apple

I bought my first Apple product, a third-generation iPod (that’s the entirely touch-based version with the four circular touch areas below the screen), early in the summer of 2003. My first Mac, a 12″ iBook, came shortly thereafter and haven’t used another computer brand by choice since.

There is what you might call a “media circus” around Apple announcement times, a flurry of speculation about what will be introduced next and plenty of complaints that our computers do not yet brew us the perfect cup of tea before we even ask for it. Despite my love for Apple products, I don’t find the hype terribly interesting. Apple will release what Apple will release, it will be what we need rather than what we think we want, and I think it’s rather silly to spend time guessing about what that might be.

I’ll be paying attention to the announcement today but not in a blind insanity of fervor—just a quiet acceptance that whatever Apple announces today, I’ll want.

(Photo credit: The Atlantic)

01 Feb 2012

Punching Your Brain in the Face

1 Comment Apple, Computing

I apologize for the post that I’m going to write here, although, actually, no. This is my blog and if I want to write about the most awesome game that I’ve discovered for iOS this week, I can.

So. Puzzlejuice. At its most basic level, the game is a combination of Tetris and Spelltower. The player fits falling blocks together just like in Tetris, but instead of the rows disappearing as you create them, they’re converted into letters. At this point, you have to make a brain switch from the building half of the game and begin creating words from the resulting letters. I’ve played several hours of the game so far and I will tell you that 1) it is extremely fun and addictive and 2) even after getting the hang of things, I can still feel my brain clicking into each mode. It’s awesome. As you master the building and spelling tasks, you can start matching the block colors and spelling longer words for an added level of difficulty.

The game is available for both iPad and iPhone and is an absolute bargain at $0.99. Hop over to the App Store and pick it up—you won’t regret it.

 

(The opinion featured here is entirely my own. The lovely folks over at Colaboratory have no idea I even wrote this post and didn’t pay me to write these nice things. It’s just a great game.)

25 Aug 2011

Think Different

No Comments Apple, Heroes

Thanks for everything, Mr. Jobs. It’s time to add a new troublemaker to this set.